Search found 136 matches

by Joe
Tue Dec 24, 2013 10:57 am
Forum: [I-C]
Topic: Merry Christmas/Happy Holidays
Replies: 7
Views: 18202

Re: Merry Christmas/Happy Holidays

this post needs a comeback soon I feel
by Joe
Wed May 23, 2012 6:20 pm
Forum: Shard Design & Theory
Topic: Fletching
Replies: 7
Views: 12687

Re: Fletching

you can't buy from NPC, I was thinking more in real terms that's all, Oak is the wood valorite in my head but it makes no difference at all so just leave it as is
by Joe
Tue May 22, 2012 5:12 pm
Forum: Shard Design & Theory
Topic: Fletching
Replies: 7
Views: 12687

Re: Fletching

I have no idea on how often each of those drops when lumberjacking so that needs to be looked at but I would say the order should be Ash, Yew then Oak and maybe bump the copper to bronze (or reverse and drop Yew and Oak down to Gold and Agapite) Ash - Bronze Yew - Agapite Oak - Verite only reason I ...
by Joe
Wed Dec 14, 2011 9:50 am
Forum: [I-C]
Topic: laptops
Replies: 14
Views: 17982

Re: laptops

nice one mate, I ended up going with dell xps17 for £800 (740 with cashback) but more than I planned to spend but was decent deal I think
by Joe
Tue Dec 13, 2011 4:48 pm
Forum: [I-C]
Topic: SW:TOR
Replies: 15
Views: 10090

Re: SW:TOR

looks like some kid on a bike has rode over your face
by Joe
Fri Dec 09, 2011 8:22 am
Forum: [I-C]
Topic: laptops
Replies: 14
Views: 17982

Re: laptops

yea if you could download and see would be awesome cheers
by Joe
Fri Dec 09, 2011 12:00 am
Forum: [I-C]
Topic: laptops
Replies: 14
Views: 17982

Re: laptops

what were the options when your bought really? looking to get a laptop myself similar range I would think 500-750 maybe, same though want to be able to play wow, skyrim etc on it
by Joe
Thu Dec 01, 2011 10:12 am
Forum: Shard Design & Theory
Topic: Finalising crafting system
Replies: 24
Views: 7717

Re: Finalising crafting system

as it stands you can't enhance crafted items I think? So if this is just a boost to pvm loot then I think it is alright
by Joe
Wed Nov 30, 2011 9:25 am
Forum: Shard Design & Theory
Topic: Finalising crafting system
Replies: 24
Views: 7717

Re: Finalising crafting system

going to agree with trialboy, need PVM loot to give the potential for some alright stuff otherwise people won't even bother to check the items and just loot gold. Maybe make enhancing more powerful for pvm loot? or give pvm loot higher min/max intensities? Not sure if it's possible to distinguish be...
by Joe
Tue Nov 29, 2011 11:33 am
Forum: Shard Design & Theory
Topic: Lost Lands?
Replies: 14
Views: 5292

Re: Lost Lands?

I would say some sort of reduction to the size might be needed initally just to concenrate thing a bit while the player base is small, it is simple enough to open those areas up as we expand.
by Joe
Mon Nov 28, 2011 10:28 am
Forum: Shard Design & Theory
Topic: Lost Lands?
Replies: 14
Views: 5292

Re: Lost Lands?

I know we talked about spells to remove ghostcams from dungeon spawns but do we need to do something about LL spawns too then?
by Joe
Mon Nov 28, 2011 10:25 am
Forum: Shard Design & Theory
Topic: Finalising crafting system
Replies: 24
Views: 7717

Re: Finalising crafting system

Yea what the attard said, it's both
by Joe
Thu Nov 24, 2011 8:29 am
Forum: Shard Design & Theory
Topic: Crafting changes/new system - the idea
Replies: 35
Views: 10974

Re: Crafting changes/new system - the idea

mate that is good I like that idea of using gems to enchant brings the pvm and player interaction into it more, so crafters will always be on the lookout to buy gems

just need to get the gem drop rate or gems per enchant right I think
by Joe
Wed Nov 23, 2011 11:39 pm
Forum: Shard Design & Theory
Topic: Without a 'Trammel'
Replies: 11
Views: 15557

Re: Without a 'Trammel'

I would prefer to avoid any magic cows or that sort of thing really, I can't think of any other idea that keeps with the lore apart from the town invasion type scenario, can scale sections of towns with different mobs etc so there is more of any entry level area for newbies i'm sure
by Joe
Wed Nov 23, 2011 9:50 am
Forum: Shard Design & Theory
Topic: Crafting changes/new system - the idea
Replies: 35
Views: 10974

Re: Crafting changes/new system - the idea

Yea I like the idea of creating standard mid range (bronze/gold runic level) items and then being able to improve them. I still think there needs to be some pvm element involved though so that there is trading and player interaction created but not sure how this would work with the different ore enc...