Search found 592 matches
- Wed May 09, 2012 4:36 pm
- Forum: Shard Design & Theory
- Topic: Oz: Skill gain speeds
- Replies: 25
- Views: 29335
Re: Oz: Skill gain speeds
I'll probably write this up tonight. I'm really unsure on the values and their effect so this is going to need lots of testings. For a starter I'll probably just the values 0.5, 0.7, 0.9, 1.1 for the categories. Higher is faster so that would be category 4. We can then just test and tweak each categ...
- Wed May 09, 2012 4:33 pm
- Forum: Shard Design & Theory
- Topic: Weapon Special Moves - Oz/Ingo
- Replies: 11
- Views: 17180
Re: Weapon Special Moves - Oz/Ingo
Don't think we should change weapons personally. Should focus on more important thingz.
- Tue May 08, 2012 8:07 pm
- Forum: Shard Design & Theory
- Topic: Oz: Skill gain speeds
- Replies: 25
- Views: 29335
Re: Oz: Skill gain speeds
Have a look at this: http://www.runuo.com/community/threads/ ... -cs.93766/
Note the table of skill values. We could switch it out and use a table like that maybe for the base speed.
We could then modify the chance based on skill if you like?
Note the table of skill values. We could switch it out and use a table like that maybe for the base speed.
We could then modify the chance based on skill if you like?
- Tue May 08, 2012 12:01 pm
- Forum: Shard Design & Theory
- Topic: Skill gain
- Replies: 3
- Views: 8671
Re: Skill gain
The last post basically gains on every single use below 80 (I think), and every use also has the normal check for a gain.
Would be ridiculous speed! A much better method would be to use the healing conditional to modify the gainchance.
Would be ridiculous speed! A much better method would be to use the healing conditional to modify the gainchance.
- Fri May 04, 2012 10:00 pm
- Forum: Shard Design & Theory
- Topic: Well Hi.
- Replies: 4
- Views: 4083
Re: Well Hi.
Hey Angus, great to see you posting. The project isn't really that serious if you ask me (don't tell clx) but it's fun in that it gives us an excuse to talk uo. Coding is mostly done by Joe, ingo or myself, but its all casual. I haven't looked at it for months before this week!
- Fri Apr 27, 2012 7:38 pm
- Forum: [I-C]
- Topic: Short term broadband?
- Replies: 6
- Views: 14339
Re: Short term broadband?
Lots of free WiFi in talinn..
- Sun Mar 18, 2012 5:36 pm
- Forum: [I-C]
- Topic: Guild Wars 2
- Replies: 60
- Views: 75259
Re: Guild Wars 2
I inserted something witty into Your Ugly Mom.
- Mon Mar 12, 2012 10:07 am
- Forum: [I-C]
- Topic: Guild Wars 2
- Replies: 60
- Views: 75259
Re: Guild Wars 2
Villa might be urdad.
- Thu Mar 08, 2012 7:25 pm
- Forum: [I-C]
- Topic: Guild Wars 2
- Replies: 60
- Views: 75259
Re: Guild Wars 2
You were shit at uo too!
- Wed Feb 22, 2012 6:39 pm
- Forum: [I-C]
- Topic: Guild Wars 2
- Replies: 60
- Views: 75259
- Mon Jan 23, 2012 2:39 pm
- Forum: [I-C]
- Topic: Guild Wars 2
- Replies: 60
- Views: 75259
Re: Guild Wars 2
Beste.
- Fri Jan 13, 2012 9:31 pm
- Forum: [I-C]
- Topic: Planetside 2 Beta
- Replies: 14
- Views: 28542
Re: Planetside 2 Beta
I'm in, heard the first was good.
- Tue Jan 10, 2012 4:23 pm
- Forum: [I-C]
- Topic: FAO CALIX MERIDIA OF DETH
- Replies: 6
- Views: 10033
Re: FAO CALIX MERIDIA OF DETH
GRIGGS.
- Thu Dec 01, 2011 2:46 pm
- Forum: Shard Design & Theory
- Topic: Darkshard enhanced 2D GUI
- Replies: 13
- Views: 4640
Re: Darkshard enhanced 2D GUI
Think it's the character box that ruins it for me.
- Thu Dec 01, 2011 6:36 am
- Forum: Shard Design & Theory
- Topic: Darkshard enhanced 2D GUI
- Replies: 13
- Views: 4640
Re: Darkshard enhanced 2D GUI
My god that's so fucking ugly.