Search found 116 matches
- Sat May 05, 2012 1:24 am
- Forum: Shard Design & Theory
- Topic: lootpack changes. Merc this is for you to test eventually!
- Replies: 10
- Views: 5451
Re: lootpack changes. Merc this is for you to test eventuall
As someone who did a fair bit of PvM till the bitter end, there is one thing i would like to stress. Let us, for the sake of this point about to be made, define monsters into 9 "boxes". low, mid and high tier easy monsters low, mid and high tier medium monsters low, mid and high tier hard monsters S...
- Sat May 05, 2012 1:12 am
- Forum: Shard Design & Theory
- Topic: Seasons
- Replies: 5
- Views: 2850
Re: Seasons
If you would like to be even more creative, create zones which are affected differently.
"mid strip" to have constant spring/summer, beyond that, lots of spring/summer, bit of winter, and beyond that again, even more winter.
A bitch to code, maybe, but innovative?
"mid strip" to have constant spring/summer, beyond that, lots of spring/summer, bit of winter, and beyond that again, even more winter.
A bitch to code, maybe, but innovative?
- Sat May 05, 2012 1:07 am
- Forum: Shard Design & Theory
- Topic: Exploration, etc.
- Replies: 2
- Views: 2139
Re: Exploration, etc.
Ok, first of all, i want to play the role of "that guy". The "feeling of wonder" you describe, and that we all love.... it cannot be "recreated". It was there for us in UO, it was there for others in WoW, and it was there for others again in X. It is now, not there. It cannot be created, it cannot b...
- Sat Apr 21, 2012 12:20 am
- Forum: [I-C]
- Topic: Guild Wars 2
- Replies: 60
- Views: 74823
Re: Guild Wars 2
a/s/l helena?
- Thu Mar 08, 2012 4:39 pm
- Forum: [I-C]
- Topic: Guild Wars 2
- Replies: 60
- Views: 74823
Re: Guild Wars 2
You have me confused with frijj i think!
- Thu Mar 08, 2012 4:04 pm
- Forum: [I-C]
- Topic: Whatever happened to
- Replies: 58
- Views: 72972
Re: Whatever happened to
Wasnt there improved loot in fell, or was that gold only?
- Thu Mar 08, 2012 4:03 pm
- Forum: [I-C]
- Topic: Guild Wars 2
- Replies: 60
- Views: 74823
Re: Guild Wars 2
I actually did not count myself as one of those exception.
Shocker, I know, but its time to face the fact that my time for being good at games has ended.
Shocker, I know, but its time to face the fact that my time for being good at games has ended.
- Wed Mar 07, 2012 3:51 pm
- Forum: [I-C]
- Topic: Guild Wars 2
- Replies: 60
- Views: 74823
Re: Guild Wars 2
Every single member of this guild will be complete and utter shit at this game, save for one or two possible exceptions.
FAKTUAL
FAKTUAL
- Tue Feb 07, 2012 6:55 am
- Forum: [I-C]
- Topic: FAO CALIX MERIDIA OF DETH
- Replies: 6
- Views: 10014
Re: FAO CALIX MERIDIA OF DETH
didnt we need some sort of program to use uded? remind me to ask you in irc
- Sun Dec 18, 2011 11:28 am
- Forum: Shard Design & Theory
- Topic: +3 phys items system
- Replies: 10
- Views: 14619
Re: +3 phys items system
Armour Patch : Adds 3 X resist to any piece of armour or clothing. Player may only wear 1 armour patch at any one time.
- Sun Dec 18, 2011 11:24 am
- Forum: Shard Design & Theory
- Topic: Taming
- Replies: 8
- Views: 3467
Re: Taming
Couple of points here 1: Tamers will ALWAYS have an impact on PvP if people want to make it so. You say pet speed "fixes" tamers in PvP. It doesnt. It limits them, sure, but then the tamer just play to his strenghts. ie. PvP group with tamers can just siege locations, yes? 2: "Pure" PvM tamer would ...
- Fri Oct 21, 2011 11:09 pm
- Forum: [I-C]
- Topic: Favourite games list(Not done this for a while!)
- Replies: 56
- Views: 67445
Re: Favourite games list(Not done this for a while!)
Fatalist, i think i <3 you even more after that list.
- Fri Oct 14, 2011 10:40 am
- Forum: [I-C]
- Topic: Favourite games list(Not done this for a while!)
- Replies: 56
- Views: 67445
Re: Favourite games list(Not done this for a while!)
1: UO (PC) 2: Final Fantasy 7 (PS or PC) 3: WoW (PC) 4: Final Fantasy 6 (SNES or PC) 5: Zelda: Ocarina of Time (N64) 6: Planescape Torment (PC) 7: Elder Scrolls: Morrowind (PC or Xbox) 8: Zelda: A Link to the Past (SNES or PC) 9: Starcraft 2: Wings of Liberty (PC) 10: Day of the Tentacle (PC) Obviou...
- Fri Sep 09, 2011 3:56 pm
- Forum: Shard Design & Theory
- Topic: Modified Artifacts
- Replies: 12
- Views: 5439
Re: Modified Artifacts
An idea takes shape... Something that drops that would create an item with a given set of props. Like a template if you will. Needs to be handed over to a crafter, combined with some item made by the crafter to grant it a model. Hey-presto: Kasa of the Raj-In in the shape of any hat you desire it to...
- Thu Sep 08, 2011 8:36 pm
- Forum: Shard Design & Theory
- Topic: Modified Artifacts
- Replies: 12
- Views: 5439
Re: Modified Artifacts
Model change goes without saying. I was just listing items that might be worth having in (albeit slightly modified).