Search found 758 matches
- Thu Sep 01, 2011 1:14 am
- Forum: [I-C]
- Topic: Netbook/Portable laptops
- Replies: 11
- Views: 6427
Re: laptops
we all spent time and effort sourcing you a variety of machines, and we get a one word thanks.
- Sat Aug 06, 2011 3:14 pm
- Forum: Shard Design & Theory
- Topic: Factions - Redux~
- Replies: 23
- Views: 8116
Re: Factions - Redux~
What should be done with all the silver being earnt? Faction vendors and guards mean relatively little, control of the towns is temporary, and all your hard work is undone with one missed sigil defense, or whatever. Perhaps players should be able to trade in faction silver for 'rewards' from their ...
- Thu Jul 28, 2011 12:09 pm
- Forum: Shard Design & Theory
- Topic: Tree canopies?
- Replies: 8
- Views: 3991
Re: Tree canopies?
agree with mike, i actually never treehacked, and had a disadvantage because of it, purely because i hated the look of treeless uo lol.
i never had always light on either, nightsight was a required suit req. lol
i never had always light on either, nightsight was a required suit req. lol
- Sun Jul 24, 2011 1:13 pm
- Forum: Shard Design & Theory
- Topic: Legacy 25 info from factionwar.com post
- Replies: 19
- Views: 7618
Re: Legacy 25 info from factionwar.com post
well if you have 80 dex, thats 25% of your lmc, so max 10% (on a 40% suit) so specials are 22.5 mana.
If your playing this nox/chiv/necro char, u have what stats?
Mages dont have 80+ dex?
(just playing devils advocate)
If your playing this nox/chiv/necro char, u have what stats?
Mages dont have 80+ dex?
(just playing devils advocate)
- Sun Jul 24, 2011 9:46 am
- Forum: Shard Design & Theory
- Topic: Legacy 25 info from factionwar.com post
- Replies: 19
- Views: 7618
Re: Legacy 25 info from factionwar.com post
id just tie LMC to dex on specials. why does it need the extra parameter on tact/anat @ 200. No really viable template can run 80+ dex and not be a "dexer". (??) id just scale it between 80-120~ dex 80=25% of your LMC 90=50% of your LMC 100=75% of your LMC 120=100% of your LMC so with 120 dex, suit ...
- Thu Jul 21, 2011 7:04 pm
- Forum: Shard Design & Theory
- Topic: Crafting then
- Replies: 15
- Views: 6443
Re: Crafting then
this goes back to my freeshard days, but vendors always hired building for rent and could then place there vendors in said "shop" there are loads of building around places like brit that are uninhabited same for other towns (or shops with crap npcs). it worked as a gold sink back then, as the best s...
- Tue Jul 19, 2011 10:33 am
- Forum: Shard Design & Theory
- Topic: tmap testing
- Replies: 6
- Views: 2626
Re: tmap testing
those were what clx changed, as per my irc recollections. but it maybe related. The loot in that lv5 looked like the standard script to me. Joe you may well be right mate, it doesnt matter if its shovels only, was just a note. Apart from that it appeared to work ok in terms of digging it up/unlockin...
- Mon Jul 18, 2011 10:04 pm
- Forum: Shard Design & Theory
- Topic: tmap testing
- Replies: 6
- Views: 2626
tmap testing
"you have enter a protected tmap area" - wtf is this? ok trammel tmaps are spawned in tcentre boxes. finally got a fel map, dug to spot, but no chest "popped" and then it wouldnt let me dig again wont let you use a pickaxe/ only shovel. ok, we finally got a lv 5 fel tmap. LOOTZ 5k 246 mage regs 331 ...
- Mon Jul 18, 2011 2:34 pm
- Forum: Shard Design & Theory
- Topic: Crafting then
- Replies: 15
- Views: 6443
Re: Crafting then
terry and petra fyde, i have contact details for them. i mean i did alot of crafting myself too, but not on the scale of these guys. i did "fel" crafting, ie/ armour/pots/bolas that shit. i dont think i ever made an armoire or had carpentry for example. personally the best "system" iv thought of in ...
- Mon Jul 18, 2011 1:30 pm
- Forum: Shard Design & Theory
- Topic: Crafting then
- Replies: 15
- Views: 6443
Re: Crafting then
id just reduce the choice of bods, make there not 1351361616 lbods to fill. and i want a griggs cock of aidz resistance, woulda saved me getting bad aidz from you :( and i agree wholeheartedly about 3727 special gorgets, you only need a few high end, craftable "rares" , i like infact your 1 time use...
- Mon Jul 18, 2011 12:25 pm
- Forum: Shard Design & Theory
- Topic: Crafting then
- Replies: 15
- Views: 6443
Re: Crafting then
i know you dont want bods clx, but you need to make making a mule more rewarding. you all know what we'd do on a mule. farm for x gold, buy x ingots, leather. make 15`5`5`5126426324 x item. be gm/120. i like how wow had a system of tiering similar to uos, but more like items only last 1-3% skill bra...
- Mon Jul 18, 2011 12:18 pm
- Forum: Shard Design & Theory
- Topic: pots
- Replies: 9
- Views: 3914
Re: pots
stackable pots....
i see no reason why not. It shouldnt be the hassle it was to equip for pvp, to me pots are part of pvp, 40 of each 2000 of each whatever. More to loot when you kill them
i see no reason why not. It shouldnt be the hassle it was to equip for pvp, to me pots are part of pvp, 40 of each 2000 of each whatever. More to loot when you kill them
- Fri Jul 15, 2011 1:19 pm
- Forum: Shard Design & Theory
- Topic: Swing Speeds, Mana Leech and suchlike.
- Replies: 7
- Views: 3014