Code: Select all
[Constructable]
public HatOfTheMagi()
{
Name = "hat of ingo";
Hue = 0x481;
Attributes.BonusInt = 8;
Attributes.RegenMana = 4;
Attributes.SpellDamage = 10;
}
Name = "hat of ingo";
Does the trick.
Moderators: Benn, Calix, senji
Code: Select all
[Constructable]
public HatOfTheMagi()
{
Name = "hat of ingo";
Hue = 0x481;
Attributes.BonusInt = 8;
Attributes.RegenMana = 4;
Attributes.SpellDamage = 10;
}