Guild System

Moderators: Benn, Calix, senji

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Calix
MOTODEAMON
Posts: 6109
Joined: Sat Dec 27, 2003 10:05 am

Guild System

Post by Calix »

I assume everyone agrees that the SE system was an improvement? Was no hassle to switch, literally just changed if core = .SE to if core = .AOS and it works. RunUO is pretty amazing.

This system:
Image

Meant a lot more people could be useful with stone management/wars, etc. Also good war/alliance system. Could set wars to run indefinitely, for a time scale, for a kill total win, etc.

Negative = only 'grandfathered' guild stones existed, and only then just as an unusable object. After SE you started a guild and accessed guild functions from a paperdoll gump rather than by buying & using a guild stone. New (SE) system could possibly be changed to work with guild stones as well?

Nixon
AFRIKA KORPS
Posts: 3850
Joined: Wed Dec 24, 2003 3:58 pm
Location: Aberdeen
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Re: Guild System

Post by Nixon »

Yes, the new system was absolutely immense. It's a such a shame we didn't have this before.
No to U

Mercury
[Trial, I-C]
Posts: 1063
Joined: Sat Nov 13, 2004 3:34 pm

Re: Guild System

Post by Mercury »

tie the gump to stones should be possible?
im a coder thou. and yes, this is a huge improvement.

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