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UO description from 'Game Master manual'
Posted: Wed Nov 23, 2011 9:32 am
by Calix
Re: UO description from 'Game Master manual'
Posted: Wed Nov 23, 2011 5:32 pm
by Toki
Amazing read.
Re: UO description from 'Game Master manual'
Posted: Thu Nov 24, 2011 10:05 am
by Calix
Whole thing:
http://www.ultimaaiera.com/wp-content/f ... _Guide.pdf
Check this one, from late 99, showing player numbers online on the shards. Bare in mind this is four years before UO players numbers peaked:
Really shows how empty free shards are in comparison, and proves the thought that the main reason they don't seem 'right' is mostly lack of players, I think. IPY2 is getting 700ish atm, so puts it at the level of the quieter Asian shards in 99 - and even then I'd imagine there's more multi-clienting happening on IPY than on Yamato in 99!
Re: UO description from 'Game Master manual'
Posted: Thu Nov 24, 2011 11:07 am
by Mercury
i think i'd call our shard a huge sucess if we averaged 500-750 clients at peak. By removing certain areas of the map like culling the odd town, removing certain champs etc, i think you bring the map size inline with the population we'd expect. IPY didnt feel empty to me, when i played solo, there were almost always people at my favourite spawns.
Re: UO description from 'Game Master manual'
Posted: Thu Nov 24, 2011 11:09 am
by Fatalist
This is such a good read, I read through the entire thing a few years back, might have to do it again!
Agree with merc too, there's no point having 2k players online if they are spread between about 8 seperate landmasses - think we have taken a brave but correct step to cut down the towns.
Re: UO description from 'Game Master manual'
Posted: Thu Nov 24, 2011 4:45 pm
by Calix
IPY had 2k people on then btw
Yeah mate, it's great. Read it all this morning.
Re: UO description from 'Game Master manual'
Posted: Thu Nov 24, 2011 10:59 pm
by Ingo
The entire manual that those pics are from? Upload that shit.
Re: UO description from 'Game Master manual'
Posted: Thu Nov 24, 2011 11:25 pm
by Calix
Re: UO description from 'Game Master manual'
Posted: Fri Nov 25, 2011 9:49 pm
by Ingo
ooops, braingrown