Housing

Moderators: Benn, Calix, senji

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zole
ladyboycrush.com
Posts: 1494
Joined: Wed Dec 24, 2003 4:53 pm
Location: Your mum

Housing

Post by zole »

How much do we care about housing? Do we want land to be valuable, or leave it as it is? We could probably "force" more interaction by limiting housing spots, meaning that people have to live closer together, but that could be a pain in the ass, i guess.

Not talking anything drastic, just stuff like "Due to the cold climate, you are unable to build a house here" for ice island, that kind of thing. Also something similar for houses directly outside of dungeons (think shame/despise/destard). While those houses are obviously going to be desirable, a simple "You think it would be unwise to erect (LOL) a house so close to a cave entrance" for half a screen or something like that would be good, no? Cut down on house running etc.

ALSO: How public are houses going to be? Can we keep noto system in (unless you have vendors in your house) so that you can freely attack anyone who's on your land?

And just for fun, lets limit ban list to one or two pages!
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Calix
MOTODEAMON
Posts: 6109
Joined: Sat Dec 27, 2003 10:05 am

Re: Housing

Post by Calix »

Yeah it's hard to get balance right. I'm not sure about limiting house placement too much.

atm you can't set house to private, but you can set your front door to friends/co-owner/only. Meaning people can still get in, but only when someone is opening/closing the door.

Was thinking about siege style setup where reds/greys can't ban at all..

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