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Re: Thoughts on quivers?

Posted: Fri May 18, 2012 10:01 am
by Mercury
thats what id go for and surprised it wasnt mentioned earlier. non wearable, but insurable quivers.

Re: Thoughts on quivers?

Posted: Fri May 18, 2012 11:14 am
by Laz
Agreed, they look like shit. But are great for archers for the reasons Zole mentioned.

Re: Thoughts on quivers?

Posted: Fri May 18, 2012 11:42 am
by Fatalist
Can we add insurable reagent bags then?

Still think we would be adding quivers for the sake of it/just 'because it's quite nice for archers'

Re: Thoughts on quivers?

Posted: Fri May 18, 2012 12:23 pm
by zole
Yeah it is because it's nice for archers... obviously.

Mages have LRC (although not all do, i know). Dexxers can do damage after ressing, but archers are the only ones who are totally fucked after ressing and unable to do anything.

Re: Thoughts on quivers?

Posted: Fri May 18, 2012 1:20 pm
by Fatalist
I just cant agree that we change stuff 'because it's nice' when it has an impact on pvp. Archers have their advantages and disadvantages the same as any other class. Mages have to either sacrifice other mods to get lrc, or work ridiculously hard/farm shitloads/get very lucky. What would archers have to sacrifice for this luxury? I understand where you guys are coming from comparing them to dexers who can do damage straight off from being ressed, but lets be honest, they are different classes with different playstyles and group combat functions.

It's not just the quiver mechanics I oppose, it's the mindset of introducing things that are either unfair, trivial or just pointless when there are much more important things to focus on.

Re: Thoughts on quivers?

Posted: Fri May 18, 2012 2:00 pm
by Calix
Oh I don't care about them being useful after ressing, that is one of the most bullshit aspects of AOS imooooo.

It's minor as fuck anyway, we'll try it with and without on the test shard.

Re: Thoughts on quivers?

Posted: Fri May 18, 2012 3:11 pm
by Nixon
Fatalist wrote:I just cant agree that we change stuff 'because it's nice' when it has an impact on pvp. Archers have their advantages and disadvantages the same as any other class. Mages have to either sacrifice other mods to get lrc, or work ridiculously hard/farm shitloads/get very lucky. What would archers have to sacrifice for this luxury? I understand where you guys are coming from comparing them to dexers who can do damage straight off from being ressed, but lets be honest, they are different classes with different playstyles and group combat functions.

It's not just the quiver mechanics I oppose, it's the mindset of introducing things that are either unfair, trivial or just pointless when there are much more important things to focus on.
I don't see how it's unfair, trivial or pointless though? Archers would argue it's quite the opposite.

Archers are the most fucked over pvp 'class' in the game, they only really became properly viable because of a bug.....

Giving them a quiver at 2-3 times insurance cost seems fair.

Re: Thoughts on quivers?

Posted: Fri May 18, 2012 3:26 pm
by Calix
Fatalist wrote: it's the mindset of introducing things that are either unfair, trivial or just pointless when there are much more important things to focus on.
Don't really get that, discussion here isn't exactly jumping with important ideas unless I bring something up, or Oz codes something. Anything should be encouraged for discussion down to smallest detailz

Re: Thoughts on quivers?

Posted: Fri May 18, 2012 3:37 pm
by Fatalist
If archers are highlighted as a problem/underpowered class, I certainly don't think giving them a few arrows on ressing will help.

Surely we can do better than adding an item that over the course of 1 thread has been completely changed from an equippable, visable, insurable item with bonus properties, to one which cannot be equipped, cannot be seen, has no properties and judging by Clx's most recent post may not even be insurable.

Re: Thoughts on quivers?

Posted: Fri May 18, 2012 3:44 pm
by Calix
def got bummed by someone wearing a quiver

Re: Thoughts on quivers?

Posted: Fri May 18, 2012 3:50 pm
by Fatalist
urmum likes my quiverbone

Re: Thoughts on quivers?

Posted: Fri Jun 01, 2012 7:30 am
by Toki
I agree with Fatal and Oz about Quivers. I can see the benefits and what you are trying to do giving Archers something for a class that was more often then not lacking throughout UO's history. Think of all the Dismount faggot archers like I had during drach days, imagine a little tosser dismounting you constantly then when you do kill him, he is back a few seconds later dismounting you and generally being a nuisance.

Any half decent Archer will have no problem keeping a stock of arrows ready in case they get looted without an insurable quiver, I always used to give Zole a stack of fifty arrows so when I inevitably died I could always go to him for them.

When discussing things such as this its best to try and switch your minds to UO Zole mode and think of all the ways it can be abused, for every new idea that gets introduced there will be someone working out ways for how he can twist it to his advantage in whatever way he can.

I am now picturing fights being reduced to loads of naked newly ressed mages sniping each other with mage weapon bows (if they even exist I cant remember).