Re: Razor macros in PvP
Posted: Thu Jul 21, 2011 8:42 am
re: Box macro... It was uber gay.
I never really solved it on L25, but now a nice solution might be to make boxes fragile items.
If you're hit by a weapon or spell and are carrying a box it has a chance to break in your pack... If it's trapped the trap will go off.
Thing is, boxes are just one of tons of blocking items that could be used, the real underlying problem is that using razor you can drop these blocking items in a pattern far too fast. Perhaps easier would be to add a delay to dropping items on the ground... It'd be slightly annoying in general gameplay but would prevent anything like this occuring in PvP.
Just add a counter to player characters that is reduced every tick if over 1, when a player drops an item the counter is increased. Items can only be dropped when the counter is 0. I imagine the increase should be 2 ticks, so an item can only be dropped every 0.5 seconds.
I never really solved it on L25, but now a nice solution might be to make boxes fragile items.
If you're hit by a weapon or spell and are carrying a box it has a chance to break in your pack... If it's trapped the trap will go off.
Thing is, boxes are just one of tons of blocking items that could be used, the real underlying problem is that using razor you can drop these blocking items in a pattern far too fast. Perhaps easier would be to add a delay to dropping items on the ground... It'd be slightly annoying in general gameplay but would prevent anything like this occuring in PvP.
Just add a counter to player characters that is reduced every tick if over 1, when a player drops an item the counter is increased. Items can only be dropped when the counter is 0. I imagine the increase should be 2 ticks, so an item can only be dropped every 0.5 seconds.